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The liquid war
The liquid war












the liquid war

Imagine someone taking a shower in the background, and you’ll have a decent notion of the sound effects, as well. The confusion of colours, the brightness at the edges mixing into greys and browns where the paints collide, should give you a good idea of what Liquid War is all about. As for how it plays out, try to visualize a bunch of spilled paints rushing towards a low point in the floor. The goal is to have more of the particles be your colour than anyone else’s. Particles don’t actually die, they get turned into the other army’s colour, so the total number of particles on the playing field is constant. The particles follow the cursor and “attack” any other armies they come into contact with. Players direct a single army of pixel-particles via a cursor that they control with the directional keys (for multiple players, you can map the keys to different spots on the keyboard). To be a bit more descriptive, gameplay takes place on a two dimensional field, usually littered with obstacles which block movement. All I know is that you control a blob of colour and assault other player’s blobs with the goal of assimilating them. Wikipedia calls Liquid War a unique multiplayer action game based on an original shortest path algorithm.

#THE LIQUID WAR SOFTWARE#

We were too busy playing a little piece of free software called Liquid War. The gaming world would never be the same.īut me and my friends didn’t care about any of that. Sony was going strong on the Grand Theft Auto games. Nintendo had just released Metroid Prime. There was a general sense of impending doom as companies began to get behind their biggest titles in a serious way. Square Soft was entering into a deal with Enix that would combine the two biggest RPG producers into one of the industry’s all-time silliest names. Nintendo was in the middle of taking former nemesis Sega under its wing. 2002 was a year of acquisition and change. Things wouldn’t stay simple for long, though. Half Life 2 hadn’t even been announced yet. Roommates didn’t have to keep glass valuables out of Wii-range. Xbox users didn’t have to worry about their machines spontaneously combusting. You didn’t have to own three home consoles and two hand-held systems to round out your gaming experience. Let me take you back to my first year of college at the University of Puget Sound, Tacoma, Washington (I know you’d probably rather not be taken to Tacoma, but bear with me). In particular, the maps from Worldmapper are useful for illustrating that the US-centric view presented by American media is not shared by the rest of the world."Let me take you back to my first year of college at the University of Puget Sound, Tacoma, Washington (I know you’d probably rather not be taken to Tacoma, but bear with me). The best part of the book is the bibliography and the extensive list of international websites. For example, he points out that Iran is the only country in the world that shares borders with more than 15 neighbors, a fact that certainly influences their views on defense and trade. This is unfortunate, because the author is well read and well traveled, and he has important things to say about globalization, American foreign policy, and the emerging markets in Asia and the Middle East.

the liquid war

The author uses annoying made-up words throughout (chapter titles include Globalistan, Pipelineistan, Jihadistan, Americastan, etc.) and he provides no glossary for his invented terms including "liquid war". The book reads like a first draft that would have benefited from a good editor. I can't seem to get through more than a few pages without falling asleep. After slogging away at it for nearly 7 months, I think it is time to give up the effort.

the liquid war

Globalistan was the first book I received under the LibraryThing LibraryThing Early Reviewers program, so I was determined to finish it. This review was written for LibraryThing Early Reviewers.














The liquid war